To
access videos on your home computer from your cell phone or to see who
rings
at your camera-equipped front door
while traveling, you can now use the “Nework-
Integrated Multimedia Middleware
(NMM)“. NMM makes it possible to create flexible
and fully synchronized multimedia
scenarios using applications, devices, and
compute resources distributed across
the network. Using new developed
technology, NMM now automatically
adapts the quality of video and audio to
optimally use the bandwidth currently
available in the network in order to always
deliver the best possible user
experience. NMM is now available not only on
Windows XP and several Linux platforms
but also on Windows Vista, Mac OS X, the
Cell-processor, and PDAs. The software
developed by computer scientists from
Saarland
University will be presented on the CeBIT 2007 in Hannover from March
15th to 21th on the Saarland booth
(hall 9, booth B 65).
NMM enables transparent access to all devices available in the network.
Even while
traveling, multimedia data on home devices is always available. At the
same time these
devices can also be fully controlled remotely – a feature only
available with NMM. These
features make it possible to create completely new “virtual” devices:
The cell phone
displays TV from the TV receiver at home via GPRS or UMTS or a VCR
displays
simultaneously on many output devices including TV sets, PDAs, or PCs.
Each of these
devices can use a different platform: Supported are Windows XP, Windows
Vista, various
Linux-systems, Mac OS X, and the Cell-processor of Sony’s Playstation 3.
Networks typically used at home or on the road – such as WLAN, GPRS, or
UMTS – often
do not deliver sufficient and stable bandwidth to guarantee consistent
high quality for
sound and video. New techniques, available now in NMM, distribute the
available
bandwidth optimally and globally to the different audio and video
streams. Thus, at lower
bandwidth connections NMM will incrementally increase compressions, may
at some point
replace the compression algorithms completely, or could migrate
compression to another,
faster device as required. In extreme cases the frame rate or the
resolution can be
reduced automatically. As bandwidth improves again these arrangements
are will be
reversed, such that best possible video and sound quality is always
maintained.
The NMM architecture will be demonstrated from March 15th to 21th at
the CeBIT 2007 in
Hannover at the booth of Saarland University (hall 9, booth B 65)
showing a networked
home entertainment setup. In addition to automatic bandwidth and
quality control on
mobile and stationary devices, a four-display video wall will show
synchronized audio and
video playback running on several different multimedia and computing
platforms.
Originally developed by Prof. Dr. Philipp Slusallek and his research
team of the Computer
Graphics Lab at Saarland University, Germany, the NMM software is now
available
through the spin-off company Motama GmbH. Due to its flexible licensing
policy, NMM can
equally be used in Open Source and research projects as well as in
commercial products.
More information is available online: